The ZX Spectrum can boast some 15 thousand titles, which is about ten times more than what is currently available for either GBA or NDS alone. This is quite a lot of games to choose from. To put it into perspective, if you try out one title each day, it will keep you occupied for more than forty years. So, where do you start?
Fortunately there are many sites out there which list the best Spectrum games ever made. The only problem is that the rating often comes from people who played the games back in the day, which makes it somewhat biased and less relevant for users who have not even heard about the Spectrum before. Well, at least I honestly doubt that people today would really care to appreciate Deathchase, no matter if it is listed as number one in Your Sinclair's Top 100 list.
Therefore I have decided to create this little page, focusing on the games which might still appeal to ZXDS users today. The criteria judged here were mostly the quality of gameplay, decent graphics, ease of control, reasonable learning curve, and any suitable combination thereof. Of course, bear in mind that this is still all subject to my personal opinion, which means that everyone else is free to disagree with my selection. And while I think I have covered most of the must-see games, there are certainly hundreds of other excellent games out there which I have yet to discover myself. Still, the games listed here are usually the ones I can heartily recommend to anyone, and I hope it will help the newcomers to get some taste of the gaming of the past.
For your convenience, every reference and screenshot is linked to the corresponding World of Spectrum Classic page where you can download the games from and get further info. I particularly recommend reading the game instructions, otherwise you might have problems figuring out the controls and what you are actually supposed to do. However note that some of the games were denied from distribution, so you won't be able to get them from legal sites like WoS.
Finally, if you would prefer to see even more screenshots without my sidenotes, you can go here for an overwhelming amount of retrogaming goodness on one single page. Beware, though, it has been observed to have a strong emotional impact on some of the tested subjects.
Let's start with my personal favorite:
Head over Heels.
I think it still has a lot to offer, even compared to today's standards.
The graphics are cute as ever, and the gameplay is truly excellent.
You'll surely spend quite some time solving the puzzles in each room before
you make the Head and Heels gather their upgrades, meet each other, reach the central room,
liberate each of the five planets, defeat the evil emperor and finally escape to freedom.
Another Spectrum game I can play about anytime is
Tetris 2
in Tetris 2 mode.
In my opinion it plays for some reason better than all the mission based Tetris variations I have seen ever since.
Spending long minutes trying to destroy the one final brick only to screw up immensely in the end... Priceless.
In case you liked
Head over Heels,
chances are you will like some of the other similar
isometric games
as well, like
Batman,
Knight Lore,
or
Alien 8.
They all provide the same type of gameplay, which involves acquiring objects
in a vast maze, each room presenting a little task or puzzle to solve.
Another isometric game worth trying is
The Great Escape,
which puts you into the role of a prisoner-of-war during World War 2.
See if you have what it takes to escape from Nazi's prison camp...
And in
Where Time Stood Still
you play as a group of an airplane crash survivors, lost in the midst
of some mysterious prehistoric land...
And you definitely shouldn't miss
Rex.
Hard but brilliant game, and the graphics are simply jawdropping.
Make sure you check out the demo first, as it explains the gameplay mechanics.
The proper use of the shield is particularly crucial.
Another game with similar graphics but different gameplay is
Myth,
a bit short but worthwhile action adventure taking place in several eras of human history.
The
Hammerfist
shall not disappoint you either, despite the graphics being only black and white.
The goal is to breach the security of each room by breaking enough stuff in it,
then proceed to another room.
You can switch between two heroes, a strong man and an agile woman,
so make sure you choose the one which is up for the task at hand.
Figuring out the controls is important, too,
especially the use of the space key,
otherwise you won't get much far...
And if you find the
Hammerfist
graphics appealing
and you enjoy an exploration style of gameplay,
consider giving
Switchblade
a whirl, too.
Now if you thought that Sam Fisher was the first hero to run around in a neoprene swimsuit,
you should better check out
Saboteur
and its sequel,
Saboteur 2.
The mission is to infiltrate the enemy base, do what needs to be done, and make it
out again alive within given time limit. So, dare to see how do you fare as a ninja?
Speaking about stealthy ninjas, you might want to take a peek at
Last Ninja 2
as well.
Just make sure you press J in-game to switch to a more sane control scheme than the default one.
If you are fond of strategy games and ever get tired of
Advance Wars,
make sure you try out
Laser Squad.
The second scenario, Moonbase Assault, is my favorite one for a two player game,
but the others are fine as well.
In fact, two of the extension ones are tribute to the game's predecessors,
Rebelstar
and
Rebelstar 2,
which are good games as well, although the controls are less ZXDS friendly -
nothing the bundled custom keyboard couldn't take care of, though.
You can also try
Laser Squad's
more complex fantasy based successor,
Lords of Chaos,
or its modern cousin,
Space Crusade.
The former is derived from
Chaos,
a game valued most by many.
Don't let the simple graphics fool you,
it is a very addictive game,
especially if you have more friends around to play it with.
Just make sure you read the instructions before you start playing,
otherwise you might have no clue what you are supposed to do.
Then there are the
Nether Earth
and
Shadowfire.
The former puts you in the role of a controlling unit responsible for
manufacture and guidance of battle robots used to defeat the enemy bases,
while in the latter you command the Enigma squad on a rescue mission.
To help you get started, equip Manto (the canine like creature) with one of the teleporters,
as he is the only one who can infiltrate the enemy spaceship,
then use that to bring in the rest of the squad.
Oh, and don't forget to give them some guns, too, they'll surely need them.
And if you don't mind things getting a bit more hard core, look out for
The Lords of Midnight
and
Doomdark's Revenge.
Gather the army, crush the enemy and defeat the Dark Lord
and then his daughter in truly epic masterpieces.
Assuming you can figure out the bit more complex controls
- however with ZXDS custom keyboards, it shall be no longer an issue.
Of course, a game doesn't have to be complicated in order to be fun.
In fact, often the simplest games are the most addictive.
Give
Jetpac,
Chuckie Egg,
Jumping Jack
or
Bomb Jack
a try and see what I mean.
Some games are most fun when played by two players, which takes them to an entirely new level.
The fine examples are
Spy vs. Spy
or
Captain Fizz.
The former is for those who like torturing their friends with devious traps,
while the latter features, despite the simplistic graphics, very nice coop mode.
Thanks to the WiFi multiplayer ZXDS now supports, you won't even have to
try to figure out how to map all the controls to the buttons of just one DS...
Games combining the action and puzzle elements and presenting it in original way
like
Nebulus,
Deflektor,
or
Anarchy
are my favorite as well.
The goal is to reach the top of the tower,
turn the mirrors to make the beam reach the target,
or shoot all the destroyable blocks,
respectively.
The time limit can be somewhat annoying at times,
but with ZXDS save slots you should be easily able to work around that.
Of course, I shall not forget
Highway Encounter
and its sequel,
Alien Highway,
another fine examples of action and logic mixture.
Can you make it with your Vortons unharmed to the end of the highway?
And I guess
The Sentinel
falls into this category, too.
You'll have to navigate a 3D landscape, teleporting between the robot
instances you thoughtfully place around, harvesting trees for more matter, until
you can finally consume the overseeing Sentinel and move on to the next landscape.
Which brings us to the topic of 3D games. Mind little excursion to that genre history?
The amount of computations required for proper 3D seemed quite prohibitive for the Spectrum CPU.
Some games elegantly worked around it by using simplified 3D model with
fewer degrees of freedom.
The
Academy
and its prequel,
Tau Ceti,
are nice example of such approach, and excellent games on their own.
You play either as a space ship cadet, making your way through many various missions,
or as a volunteer trying to shut down the nuclear reactor guarding the defense system of the entire planet.
Flying around in your skimmer, you'll soon forget that the graphics is not fully 3D.
However, there were games which achieved decent wireframe 3D at reasonable speeds.
You can try
Elite,
Starion,
or
Mercenary.
Of course, the 3D is nowhere near to what we are used to today,
but the gameplay is catching nevertheless.
Luxury goods, few anagrams, or bottle of 12939 anyone?
The 3D was naturally well suited for simulators.
Perhaps the most popular and quite realistic one was
Tomahawk,
but you can also have a go with pseudo simulators
like
Cyclone
or
ATF
for that matter.
Going from the sky to the sea,
the
Ocean Conqueror
and
Carrier Command
were quite fun to play with as well, and you didn't even get sea sick.
The latter shows that the Spectrum was even capable of drawing some filled polygons.
The best known examples of this are the games based on the
Freescape
system,
which started with
Driller
and continued in
Dark Side.
The frame rates are nothing stunning, but the gameplay quite makes up for that.
Both take place on a moon of Evath planet which is in grave danger.
In the former you have to prevent the moon explosion by placing several drilling towers at correct
places to let the expanding gas out, while in the latter you have to shut
down the Zephyr cannon by destroying the energy collecting devices located in planet's many sectors.
The
Freescape
was later further enhanced and used to produce more games,
namely
Total Eclipse
and its sequel,
Total Eclipse 2: The Sphinx Jinx
or
Castle Master
and its sequel,
Castle Master 2: The Crypt.
They all involve solving puzzles while navigating the game's 3D maze.
The maze games overall were quite popular back then, so let's explore some of them now.
Actually dozens of Spectrum games involve exploring large mazes.
If this is what you are after,
Atic Atac,
Starquake,
or
Equinox
belong to the ones which are highly acclaimed.
Clearly the originality was not always the biggest concern back than.
It's quite obvious that the latter two were both inspired by
Underwurlde,
and so were the
Nodes of Yesod
and its sequel,
The Arc of Yesod,
which many people would describe as Underwurlde on the Moon.
Likewise, the resemblance of
Robin of the Wood
and
Firelord
to the original
Sabre Wulf
is striking as well.
In this case it is really mandatory that you read the game instructions,
otherwise you'll end up just aimlessly running around with little clue on what to do.
However, perhaps no other game spawned so many look-a-likes as
Jet Set Willy,
a successor of very popular
Manic Miner.
Personally I was never too fond of either of them and would likely pick up
Dynamite Dan
or
Dynamite Dan 2
instead if I had too, but you should check them out unless you want to be
considered extremely ignorant about the platform's classics.
Of course, most games involving mazes incorporate elements
from other genres as well, so it is more difficult to tell to which category they exactly belong.
For example,
The Sacred Armour of Antiriad
would be rather classified as a platformer,
Heartland
as who knows what,
and
Sir Fred,
although it features quite a big maze as well,
perhaps as a graphics adventure.
Which is the category we will talk about now.
The point of all graphics adventures is to walk around, picking up objects and
using them somewhere else.
It all started with Microgen's
Pyjamarama,
which was later followed by
Everyone's a Wally
and
Three Weeks in Paradise.
To be honest, for some reason I never really felt much for this series, though.
The best of all graphics adventure series however undoubtedly started with the release of
Dizzy.
It's no surprise it had many sequels, namely
Treasure Island Dizzy,
Fantasy World Dizzy,
Magicland Dizzy,
Spellbound Dizzy,
Dizzy: Prince of the YolkFolk,
and
Crystal Kingdom Dizzy,
to name just the official ones.
The second one scores as my personal favorite
(I really like those underwater bubbles and the tree-tops village),
while many people seem to like most either the third or the fifth installment.
Another graphics adventure which I found quite interesting is
Batman the Caped Crusader.
And
Movie
always attracted me, too, although I never managed to accomplish anything.
The same can be said about
Fairlight
and
Fairlight 2,
both fine examples of 3D graphics adventures,
even though they always felt somewhat empty to me.
Then there is the Magic Knight series, consisting of
Finders Keepers,
Spellbound,
Knight Tyme,
and
Stormbringer.
While the graphics may be little on the weak side in this case, it is the
adventure part which it is well known for, so you might as well give it a try.
The graphics on the other hand is pretty interesting in
The Trap Door
and its sequel
Through the Trap Door,
and the games are quite fun to play, too, especially the first one.
The same engine was first used in
Popeye,
but I have never got much into that one, though.
On the verge of graphics adventures and role playing games are
Tir Na Nog,
and its later released prequel,
Dun Darach,
by
Gargoyle Games.
Fine games based on Gaelic mythology,
but personally I have spent most time playing
Marsport,
another game using the same engine but this time in sci-fi settings.
The
Gargoyle Games
are also responsible for
Heavy on the Magick,
an AD&D inspired game which I always liked.
Pity the next parts of the series were never finished.
Regarding the other games representing the RPG genre, the
Hero Quest
is quite popular as well.
And if you like the classic square-based dungeon games like
Dungeon Master
or
Black Crypt,
and you have already had your go at
Orcs and Elves,
you may also find
Bloodwych
of some interest.
If you would prefer an action take on the RPG genre instead,
try
Gauntlet
or
Gauntlet II.
The graphics might not look appealing at first sight,
but the gameplay shall not leave you disappointed,
especially in the coop mode.
And if dungeon crawlers really are your thing,
don't miss the excellent
Ranarama
either.
Just make sure to read the instructions about how to use the runes and upgrade the spells.
When it comes to text adventures,
the Spectrum has quite a few on the offer.
Basically, anything by
Level 9
is worth playing.
Personally I have spent most time playing
Red Moon
and
The Worm in Paradise,
but the other games from the
Time and Magik
and
Silicon Dreams
trilogies,
namely
Lords of Time
and
The Price of Magik,
and
Snowball
and
Return to Eden,
respectively,
are considered to be pretty good too.
Not to mention the vast
Knight Orc
trilogy, which I like as well.
Another game I enjoyed a lot is the
Rigel's Revenge.
The kind of humor used in there reminds me the
Infocom
games a lot.
Just make sure you read the story displayed during game load,
otherwise you might have problems figuring out what to do at the very beginning.
The
Kayleth
is quite nice science fiction as well. Don't let the loading screen graphics
confuse you, the in-game graphics is in fact quite fine, sometimes even animated.
I also always liked
Slaine, the Celtic Barbarian,
if only for the interesting way of issuing the commands.
It sometimes becomes quite tricky, especially if you get drunk (in the game, I mean).
Of course, for a real classic, you shall check out
The Hobbit.
One of the first adventures released for the Spectrum, and perhaps the most famous one.
If you can stand the slow graphics fill routine, you will be rewarded with a unique experience.
You can also try the remaining games in the series,
Lord of the Rings
and
Shadows of Mordor,
although neither of them reaches the fame of their predecessor.
On the other hand,
Sherlock,
another game by the same author,
is pretty good, despite of the various quirks it has.
If you can read Czech, there is a lot of adventures to choose from as well.
My favorite ones are from the
Indiana Jones series
written by František Fuka,
namely
Indiana Jones a Chrám Zkázy,
Indiana Jones 2
and
Indiana Jones 3.
Franta also wrote
Podraz 3,
a neat game about computer hacking.
If you like this kind of challenge,
I can also recommend
Hacker
and
Hacker 2,
or
somewhat related
They Stole a Million.
Not exactly text adventures once you get far enough, but who cares anyway...
Now if you like to strain your brain even more, there is a plethora of logical games to choose from.
The good thing about these games is that they usually age well, meaning they
are about as good today as they were back in the day.
Nice game I have discovered only few years ago is
Quadrax,
and it's quite mandatory that you check out
Fire and Ice,
absolutely brilliant and extremely polished game
which will keep you entertained for quite some time, too.
If you like the idea of crate pushing,
you might want to check
Boovie
and
Boovie 2,
or one of the many available
Sokoban
clones.
If you haven't played this game before yet,
you might find this version of
Xor
of interest.
And some people claim that my own
Atomix
clone and its sequel,
Hexagonia,
are not entirely bad either.
I only wish we had used the black background, like for the SAM Coupé version we did later.
If mind twisting is not exactly your cup of tea
and you would rather go on the shooting spree, help yourself.
There are many excellent shoot'em'ups, the best ones being perhaps
R-Type,
Zynaps,
and
Uridium.
It always amazes me how well these still play today.
It comes as no surprise that these games inspired quite a few lookalikes,
as you can quite clearly see for example from the looks of
Darius,
Xecutor,
or
Zanthrax,
despite the fact that the last two scroll vertically.
I also always liked
Terra Cresta,
and others seemed all rave about
Light Force.
Although not entirely as good as their Amiga versions,
Silkworm
and
SWIV
play pretty well, too.
But if you rather prefer something with a twist,
try
Firefly,
Cybernoid
or
Cybernoid 2
instead.
These require not only fast reactions, but some thinking as well. Kalokagathia.
Of Czech ones, I always liked
Jet-Story
and
Starfox,
as they both require a bit more thinking and planning, too.
The latter might seem a little bit lacking technically, but the planet minigames make up for that.
The
Inferno
is quite an interesting attempt as well, once you get into it.
Just make sure you first switch to the quantum drive on the equip screen and avoid the clouds in the game,
and you should be fine.
Now if you would like to try different settings than the ubiquitous sci-fi,
check out
Flying Shark,
Dragon Breed
or
St. Dragon.
And talking about dragons,
have a look at
Thanatos.
Not exactly shoot'em'up, but interesting game nevertheless.
Unless you don't like eating virgin maidens for breakfast, that is.
Of course, there are other types of shoot'em'ups as well
- you don't always have to play as flying something.
The classics are definitely
Commando
and
Rambo.
Did you notice the first one is based on the arcade version by Japan Capsule Computers?
Sounds familiar?
Yes, it's the original name of
Capcom,
authors of some of the best games of the past few decades.
Elite
also did conversion of
SNK's
Ikari Warriors,
which is fine but really shines only if you can grab a friend to play with you.
For the indoors top-down view,
there's
Into the Eagle's Nest
or
Rambo 3
(at least its first part).
No doubt where the inspiration for
Alien Breed
comes from.
For side scrolling action,
don't miss the masterpieces
Cobra
and
Green Beret.
Some people are all excited about
Midnight Resistance
as well, although I quite never got why myself.
And if you are kind of masochistic,
you might find
RoboCop
appealing as well.
And if you still don't have enough,
try
Exolon,
Mask 3: Venom Strikes Back
or
Astro Marine Corps.
That should really test your skills.
The latter uses the style of graphics which first appeared in
Savage
by
Probe Software.
Savage consists of three different games, each one giving you a code for the next part upon completion,
and is most remembered for its large colorful sprites and explosions.
Not to mention that the 48k tunes, especially from part 2, are among the best ones ever heard on the Spectrum.
Probe
wrote several other shoot'em'ups using the same style of graphics,
the most worthwhile being perhaps
Trantor: The Last Stormtrooper,
Smash TV
or
Extreme.
The latter two are a bit on the hard side, though.
In fact,
Probe
also used the same style in the third installment
of the
Dan Dare
series,
Dan Dare 3: The Escape.
I quite liked that, although most people seem to think it is much worse
than the second one,
Dan Dare 2: Mekon's Revenge,
which I never really got into.
However, no one denies that the first one,
Dan Dare: Pilot of the Future,
is certainly the best one of the whole series.
Another nice series, which is more of a platformer than a shooter,
is
Rick Dangerous
and
Rick Dangerous 2.
You play as the eponymous Rick,
making your way through a selection of various levels,
ranging from caves inhabited by primitive cavemen
to highly protected futuristic factory.
But if you like plainly shooting anything what moves on the screen,
Operation Wolf
or
Operation Thunderbolt
is about as close as it can get on the Spectrum.
Although nowhere near the first person shooters we know today, the action is fierce nevertheless.
Sometimes it's best to get close and personal, though.
When it comes to fighting games,
it is mandatory that you try
Renegade
and its sequel,
Target: Renegade.
You can almost feel the pain when you get kicked or stabbed in your belly,
so better get ready to throw some punches yourselves.
If you prefer it one-on-one instead of the gang-way, you can try
The Way of the Exploding Fist,
or,
depending on the weapon of your choice,
Sai Combat
or
Barbarian.
Regarding
The Way of the Exploding Fist,
I recommend pressing 0 during the demo to switch to the joystick controls first,
as the default keyboard controls can't be mapped to D-pad well enough.
And you might have some fun completing
Bruce Lee,
fine example of a fighting game combined with a platformer.
Many people consider it extremely easy,
but personally I think it's example of one of the best ways how to approach the game difficulty -
not easy enough to make it through on your first try,
while easy enough once you learn how to pass each room.
Some fighting games could be considered sports games as well.
In this regard, there is a quite a lot of games as well,
however most of them require just a rapid button smashing and proper timing
- if you have seen any of
Daley Thompson's Decathlon,
Super Test,
Hyper Sports,
or
Winter Games,
it's like if you have seen them all.
But there are certainly exceptions which are well worth mentioning.
The
Match Day
and
Match Day 2
are definitely such fine examples.
Very good soccer simulations, these games stood unrivalled for many years to come.
Well at least until
Emlyn Hughes International Soccer
came out.
About the same can be said about
Match Point.
If you compare it to Wii Sports Tennis or Mario Tennis, you'll see that not that much has
really changed since then.
And the
Ping Pong
is about as good as well.
Although technically it's a sport too, racing certainly deserves a category of its own.
For the fans of the hot wheels and burning rubber,
I would recommend
WEC Le Mans
or
Lotus Esprit Turbo Challenge.
Ok, so it's not
Gran Turismo,
but it can get quite addictive nevertheless.
For even more arcade-ish style of racing,
check out
Chase H.Q.,
Out Run
or
Turbo Out Run.
The former two feature some pretty famous 128k tunes, by the way.
The motorbike addicts can have a look at
Enduro Racer,
Super Hang-On,
Super Scramble Simulator,
or
ATV Simulator.
The latter is in fact a quad bike, but who cares about such details anyway...
And if you feel like doing something really crazy,
you may have fun with
Stunt Car Racer.
Brilliant conversion of the Amiga and Atari ST game.
In fact, you might have already noticed that many of the Spectrum games
originally appeared on other systems first.
The arcade conversions were the most common.
The original ones were not necessarily the best, though.
Take the infamous
Pac-Man
for example.
I would pick up
Mad Mix
instead any time.
On the other hand,
some official conversions did quite well,
for example
Pang
is still extremely playable today.
Some arcade games were not ported in the real sense of the word, but inspired tons of Spectrum versions anyway.
Nice example are the ball and paddle games - there is at least a dozen of them.
Most people are all excited about
Arkanoid
and its sequel
Arkanoid - Revenge of Doh,
however I personally always preferred
Batty
or
Krakout
for that matter.
However, not only arcades were the source of inspiration.
Many games originated on 16-bit systems like Amiga or Atari ST.
While some ports are somewhat beyond me,
like
Lemmings,
which you can't really tell much apart from the background,
or
North & South,
which keeps loading from the tape all the time (unless you use the disk version),
there are ones which did quite well.
The ones which play as well as the original include
Rod-Land
or
Prince of Persia.
The
Sim City
conversion is pretty impressive as well.
And
Rainbow Islands
seem to be praised by lot of people, too.
It certainly looks fine,
but as I was not really keen of the original either I can't really tell.
What I can perhaps judge are the ports of
Turrican
and
Turrican 2.
While technically they are definitely great accomplishments,
the maps being the same and everything,
they lack little something which made the originals so great.
If you have not played the originals before, go ahead and give these a try,
but if you did, I am afraid you'll be somewhat disappointed.
Interestingly enough, the Spectrum games inspired the other systems as well.
And I am not talking only about games which were later ported to PC, like
Quadrax
or
Boovie.
Chances are that if you name a modern game, something similar has been done on Spectrum before.
Take
Grand Theft Auto,
for example.
Driving around a city, wreaking havoc and running over pedestrians?
Bah, we have done that in
Turbo Esprit,
didn't we?
Kicking someone's crotch and beating the living daylights out of them on the floor
- is it
Warriors
or
Renegade?
Shooting at school teachers with a sling?
Is it
Bully,
Skool Daze
or
Back to Skool?
Considering the latest Rockstar game is
Table Tennis
(see
Ping Pong),
I just wonder when we can expect something inspired by
Trashman.
The main hero of GTA IV perhaps?
Even the seemingly original games like
Endless Ocean
remind me of the old classics like
Scuba Dive.
And whenever I played
Viewtiful Joe,
the episode five made me wonder whether someone from the team was somehow related to
Stop the Express
by Hudson.
A company which is by the way responsible for
Cannon Ball,
a game which inspired the above mentioned
Pang
about seven years later.
The circle comes full circle.
Ok, so you have tried all these games, now what?
You may have a look at lists of favorite games created by other people.
Different people have different tastes, so I am sure you will discover
more gems in there as well.
Like
Quazatron,
a game hailed by many as their most favorite game ever.
I used to play it a lot as well in the past, but these days the jerky
scrolling really brings it down and the subgame remains fun for only so long,
so in the end I didn't put it on this page (uh, now actually I just did, didn't I?).
Anyway, I am sure there are more games like this.
So go ahead and see for yourself.
The lists you might want to start with are the World of Spectrum's Top 100 Games and Adventures, Your Sinclair's Top 100, The Best of Spectrum Games, The Spectrum Golden Years, or The Rubber Beermat. The latter ones even feature game reviews, so you can read more about the games themselves than you can here. And in the end, remember that the Sinclair Infoseek or Spectrum Computing search are your friends. They can find games according to various attributes of your choice. To get you started, here are the links for listing the best games of each year:
And that's about it. From there on, you are on your own.